It is likely impossible to describe in text NobodyHere… It is a site to explore messages, relationships of words, metaphors, and variety of interesting gadgets.

“How does this work?”
Just click. All pages are connected.

“Why?”
Because I like to express myself using animation, text and programming. The site has been on-line since 1998 and grew into 105 pages. I’m not making any money with it. NobodyHere is supported by the Netherlands Foundation for Fine Arts, Design and Architecture.

Here’s how it works (I am guessing). From the animation of the slumping typist, you can click the little icons that appear on the screen. If you moseover the scrolling list of words on the write, more text will appear. Each of the icons or scrolling words link to a little animation feature, each one differently. And then there are these bug icons all over the place.

There is quite a bit of programming going on behind the scenes. It remembers your language preference. It tracks which specific parts of the site you have seen and reminds you in the “help” screen:

You’ve already seen the following 4 pages: problem, lost, avoid, messages.

There are 100 pages you haven’t seen. For instance: letter, apart, bear, bike, bird, book, boredom, cards, change, choices.

where the suggestions are all hyperlinked.

This is an interesting experience in a different interface (if you are tired of blue backgrounds, and rollover menu buttons, “click here” hypertext and all the other web-for-totally-clueless-idiot designs you find out there).

It is totally non-linear, and you have to engage and explore to try and understand it.

<tiphat>a tip of the bloghat to jill/txt</tiphat>

The post "Somebody’s There at Nobodyhere.com" was originally yanked out of the teeth of a rabid chicken at CogDogBlog (http://cogdogblog.com/2003/10/somebodys-there/) on October 7, 2003.

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