Both Stephen and George recently pointed to this bit from Wired News: Educators Turn to Games for Help.
What an idea! … wait a minute, we took a look at Shall We Teach with a Game? back in 1994 at that time, with having our faculty review a selection of CD-ROM games for potential in new learning environments.
It is good to see that MIT has caught up with our work 😉 But no, we are not crowing for “we did it first credit”, but more to look at the power of small innovations that use existing content rather than big ticket projects that create glitzy, commercial game level apps.
We have had some internal discussions in our our organization about a (real? perceived?) notion that our system’s reputation for innovation has lost its luster.
So a question is, when people think of innovation, it it only the big money projects from MIT, Microsoft, etc?
Blarney.