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Live Audio Streaming Second Life

Live Audio Streaming Second Life
cc licensed flickr photo shared by cogdogblog

I’ve spent the past 3 days working behind the scenes for the NMC ;SL Pro! conference

We had a lot of challenges with voice chat on day 1, so I fiddled a bit to see what I could do to provide a live audio stream. The trick with Second Life is that the audio chat actually runs as a separate invisible application, so it is tricky to get both the sound from in world and the voice.

My solution was to use my PC as the source. I rigged my sound controls to use my headset mic for inout (when I needed to talk), but routing the sound out to the speakers, essentially mixing all the sound into one source. Rather than using the speakers, I connected the headphone jack form the speakers as a line in input to my MacBook Pro.

On the MacBookPro, I am running NiceCast for audio streaming (it sends the signal to our external hosted media stream service, the StreamGuys). In NiceCast, I could use its monitor volume controls to listen to the sound coming through, or mute it if I was talking (to avoid audio coming back into my mic).

Another plus for NiceCast is that it saves a copy as an archive, so I can post a record later.

It worked fairly well, at the limits of my small town ISP network provider. I called today, and they are running fiber up to my town, so I might have real internet soon.

Also, our staff uses Skype text chat as a back channel for dealing with behind the scenes support needs.

Profile Picture for Alan Levine aka CogDog
An early 90s builder of the web and blogging Alan Levine barks at CogDogBlog.com on web storytelling (#ds106 #4life), photography, bending WordPress, and serendipity in the infinite internet river. He thinks it's weird to write about himself in the third person.

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